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Damage Shader
Creative and Technical Director.
Unity - Photoshop - Amplify Shader Editor
Shader/ C# /
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This is a very simple and quick implementation, a lot features can be done, or use diferents methods of collision detection.
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Trigger collisions can be triggered not only for collision, but you can check collision velocity, collisions tag, increase damage by collision times.
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In this particular case, I created a secondary uv2 for the collisions masks for more artistic control. and use the same masks a paint scratch mask
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